/********************************************************************************
** Form generated from reading UI file 'qtunity3d.ui'
**
** Created by: Qt User Interface Compiler version 5.9.1
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/

#ifndef UI_QTUNITY3D_H
#define UI_QTUNITY3D_H

#include <QtCore/QVariant>
#include <QtWidgets/QAction>
#include <QtWidgets/QApplication>
#include <QtWidgets/QButtonGroup>
#include <QtWidgets/QGridLayout>
#include <QtWidgets/QHBoxLayout>
#include <QtWidgets/QHeaderView>
#include <QtWidgets/QMainWindow>
#include <QtWidgets/QMenu>
#include <QtWidgets/QMenuBar>
#include <QtWidgets/QPushButton>
#include <QtWidgets/QStatusBar>
#include <QtWidgets/QToolBar>
#include <QtWidgets/QTreeView>
#include <QtWidgets/QVBoxLayout>
#include <QtWidgets/QWidget>

QT_BEGIN_NAMESPACE

class Ui_qtUnity3dClass
{
public:
    QAction *menu_wire;
    QAction *menu_solid;
    QAction *menu_seltime;
    QWidget *centralWidget;
    QGridLayout *gridLayout;
    QHBoxLayout *horizontalLayout;
    QVBoxLayout *verticalLayout;
    QTreeView *ObjAttribute;
    QHBoxLayout *horizontalLayout_2;
    QPushButton *cmdApply;
    QWidget *unityWidget;
    QGridLayout *gridLayout_3;
    QMenuBar *menuBar;
    QMenu *menu;
    QMenu *menu_2;
    QToolBar *mainToolBar;
    QStatusBar *statusBar;

    void setupUi(QMainWindow *qtUnity3dClass)
    {
        if (qtUnity3dClass->objectName().isEmpty())
            qtUnity3dClass->setObjectName(QStringLiteral("qtUnity3dClass"));
        qtUnity3dClass->resize(995, 597);
        menu_wire = new QAction(qtUnity3dClass);
        menu_wire->setObjectName(QStringLiteral("menu_wire"));
        menu_wire->setCheckable(true);
        menu_solid = new QAction(qtUnity3dClass);
        menu_solid->setObjectName(QStringLiteral("menu_solid"));
        menu_solid->setCheckable(true);
        menu_solid->setChecked(true);
        menu_seltime = new QAction(qtUnity3dClass);
        menu_seltime->setObjectName(QStringLiteral("menu_seltime"));
        centralWidget = new QWidget(qtUnity3dClass);
        centralWidget->setObjectName(QStringLiteral("centralWidget"));
        gridLayout = new QGridLayout(centralWidget);
        gridLayout->setSpacing(6);
        gridLayout->setContentsMargins(11, 11, 11, 11);
        gridLayout->setObjectName(QStringLiteral("gridLayout"));
        horizontalLayout = new QHBoxLayout();
        horizontalLayout->setSpacing(6);
        horizontalLayout->setObjectName(QStringLiteral("horizontalLayout"));
        verticalLayout = new QVBoxLayout();
        verticalLayout->setSpacing(6);
        verticalLayout->setObjectName(QStringLiteral("verticalLayout"));
        ObjAttribute = new QTreeView(centralWidget);
        ObjAttribute->setObjectName(QStringLiteral("ObjAttribute"));
        ObjAttribute->setMinimumSize(QSize(240, 0));
        ObjAttribute->setMaximumSize(QSize(300, 16777215));
        ObjAttribute->setIndentation(8);

        verticalLayout->addWidget(ObjAttribute);

        horizontalLayout_2 = new QHBoxLayout();
        horizontalLayout_2->setSpacing(6);
        horizontalLayout_2->setObjectName(QStringLiteral("horizontalLayout_2"));
        cmdApply = new QPushButton(centralWidget);
        cmdApply->setObjectName(QStringLiteral("cmdApply"));

        horizontalLayout_2->addWidget(cmdApply);


        verticalLayout->addLayout(horizontalLayout_2);


        horizontalLayout->addLayout(verticalLayout);

        unityWidget = new QWidget(centralWidget);
        unityWidget->setObjectName(QStringLiteral("unityWidget"));
        gridLayout_3 = new QGridLayout(unityWidget);
        gridLayout_3->setSpacing(6);
        gridLayout_3->setContentsMargins(11, 11, 11, 11);
        gridLayout_3->setObjectName(QStringLiteral("gridLayout_3"));

        horizontalLayout->addWidget(unityWidget);

        horizontalLayout->setStretch(0, 1);
        horizontalLayout->setStretch(1, 3);

        gridLayout->addLayout(horizontalLayout, 0, 0, 1, 1);

        qtUnity3dClass->setCentralWidget(centralWidget);
        menuBar = new QMenuBar(qtUnity3dClass);
        menuBar->setObjectName(QStringLiteral("menuBar"));
        menuBar->setGeometry(QRect(0, 0, 995, 23));
        menu = new QMenu(menuBar);
        menu->setObjectName(QStringLiteral("menu"));
        menu_2 = new QMenu(menuBar);
        menu_2->setObjectName(QStringLiteral("menu_2"));
        qtUnity3dClass->setMenuBar(menuBar);
        mainToolBar = new QToolBar(qtUnity3dClass);
        mainToolBar->setObjectName(QStringLiteral("mainToolBar"));
        qtUnity3dClass->addToolBar(Qt::TopToolBarArea, mainToolBar);
        statusBar = new QStatusBar(qtUnity3dClass);
        statusBar->setObjectName(QStringLiteral("statusBar"));
        qtUnity3dClass->setStatusBar(statusBar);

        menuBar->addAction(menu->menuAction());
        menuBar->addAction(menu_2->menuAction());
        menu->addAction(menu_solid);
        menu->addAction(menu_wire);
        menu_2->addAction(menu_seltime);

        retranslateUi(qtUnity3dClass);

        QMetaObject::connectSlotsByName(qtUnity3dClass);
    } // setupUi

    void retranslateUi(QMainWindow *qtUnity3dClass)
    {
        qtUnity3dClass->setWindowTitle(QApplication::translate("qtUnity3dClass", "qtUnity3d", Q_NULLPTR));
        menu_wire->setText(QApplication::translate("qtUnity3dClass", "\347\272\277\346\241\206\346\250\241\345\274\217", Q_NULLPTR));
        menu_solid->setText(QApplication::translate("qtUnity3dClass", "\345\256\236\344\275\223\346\250\241\345\274\217", Q_NULLPTR));
        menu_seltime->setText(QApplication::translate("qtUnity3dClass", "\346\227\266\351\227\264\351\200\211\346\213\251", Q_NULLPTR));
        cmdApply->setText(QApplication::translate("qtUnity3dClass", "\345\272\224\347\224\250", Q_NULLPTR));
        menu->setTitle(QApplication::translate("qtUnity3dClass", "\346\230\276\347\244\272", Q_NULLPTR));
        menu_2->setTitle(QApplication::translate("qtUnity3dClass", "\350\277\233\345\272\246", Q_NULLPTR));
    } // retranslateUi

};

namespace Ui {
    class qtUnity3dClass: public Ui_qtUnity3dClass {};
} // namespace Ui

QT_END_NAMESPACE

#endif // UI_QTUNITY3D_H
